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Devlog: Rigodotify 2.0 – Animal Retargeting? [Video]

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Digital Marketing

Devlog: Rigodotify 2.0 – Animal Retargeting?

https://catprisbrey.itch.io/rigodotify

Me trying to decide what’s the best route to take moving forward on creating a quadruped bone map for easier standardized retargeting and making animation libraries in Godot. Obviously we can transfer animations in Blender, but many folks know already i like making animation libraries that can be passed between models in engine to keep things slim, make faster workflows, and generally keep file sizes way down. (a single animation library that all models share is far smaller than 10 horses each with 30 animations baked in).

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