I come back with 2 new videos.
In the first video, you will learn how to retarget motion capture animation onto a controler rig, allowing you to easily clean and enhance the animation.
In the second video, we will use the cleaned animation and we’ll learn how to make the character following a path and matching ground bumps. With feet contacts, and torso leaning, using the NLA or procedural technic . All in a non destructive workflow.
If you want to learn more about rigging and character creation and support BlenderNation, check out my gumroad page through this link.